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NPC Generator

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Advanced [show]


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with pastel pants. His silver hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Aldous Shelby, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Mori, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 23000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Percival Dayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of luck on his torso, and sports empty pouches on his belt. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and he's in love

Bonds: Job, Has a crush, Military, Adventurer, Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Percival Dayton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Don Harrington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is matted, messy, and big. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Performer for hire.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Religious. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Harrington, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ralf Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Guard does. He has no hair. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Terse, Hedonist. Bonds: Job, Nature. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Ralf Easton, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A roughly beaten golden orb (70 gp). 1 Banded mail.


Social Check DCs

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