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NPC Generator

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Advanced [show]


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, blue cloak. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and he has a crush on the local sellsword

Flaws: Ugly. Bonds: Has a crush, Enemies, Poor, Adventurer. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

John Wakefield, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To be a Locksmith again; and further expansion of business

Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Anselm Marlowe, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. Tourmaline (80 gp).


Social Check DCs


Lance Stanley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His long red hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Lance was born with his mother's beautiful face. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Opinionated, Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Has a crush. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Lance Stanley, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair, while still mostly brown, has prominent grey streaks. His eyes are amber and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and money/treasure

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Everard Tickle, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Everard Thackeray, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His head has been shaved. His eyes are violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Depressed, Insane. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Thackeray, Male Human Cleric 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Sard (70 gp). Red spinel (80 gp). Red spinel (80 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs

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