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NPC Generator

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Advanced [show]


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and he is content

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Trey Cooper, Male Human Sorcerer 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. Gunter was born on a far northern plains where he grew up under the tutelage of his mother, an expert Performer. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Terse, Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Radcliffe, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Lapis lazuli (9 gp). Moss agate (9 gp). 1 Buckler. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His amber eyes peer out from beneath his feathered yellow hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Dyer, Alexandre learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Selfish, Addict. Bonds: Job, Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Alexandre Dalton, Male Human Rogue 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 63 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)17 (+3) 11 (+0)6 (-2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Lance Wesley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a green costume with the symbols of strength on his torso. His left leg appears badly burned and disfigured. His tied-back hair is black. His green eyes peer out from beneath his broad green hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying brother.

Motivation: Human compassion.

Ideals: Joker, Gifted. Flaws: Racist, PTSD. Occupation: Sage

Voice: American accent

Attributes [hide]

Lance Wesley, Male Human Sorcerer 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 500 gp. Fiery yellow corundum (900 gp). Blue quartz (9 gp).


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Assassin. His hair is golden and very short. His violet eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with writing.

History: A powerful brothel owner made him what he is. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. William's father didn't care for him much, and the feeling was mutual. He has worked as a Assassin like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Terse, Antagonistic. Bonds: Job, Mentor. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

William Middleton, Male Human Cleric 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills Animal Handling +1, Performance +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jet (130 gp). Brown-green garnet (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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