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Advanced [show]


William Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a red coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. His golden hair is still thick. His amber eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Opinionated, Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

William Chatham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Rolf Rowley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light black in addition to tight pants. He keeps his brown hair in a pixie cut. This violet eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Scribe business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Rolf Rowley, Male Human Fighter 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 400 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: He got into the Painter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Painter. He struck the Painter job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a shoemaker again

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Staurheim, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 pp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt with thin violet vertical stripes and white pants. His silver hair is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Rich. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Snowdon, Male Human Wizard 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp.


Social Check DCs


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Ainsley, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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