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NPC Generator

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Advanced [show]


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Everard Payton, Male Human Expert 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6

Possessions: 1500 gp.


Social Check DCs


Aldous Morley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in blue turtlenecks beneath a brown coat with black slacks. He sports a long auburn beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Aldous Morley, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and doesn't want to be a tailor and was forced into it by his family

Bonds: Attractive, Military, Poor, Family, Job. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Cory Brandon, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)17 (+3) 6 (-2)12 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy brown pantaloons and a red scarf. His clothes are grease stained in places. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Has a crush. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Dean Wordsworth, Male Human Sorcerer 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. White pearl (150 gp). Deep blue spinel (1300 gp). 1 Minor magic item.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a brown costume with the symbols of magic on his torso. His right leg appears badly burned and disfigured. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Weaver, Manfred learned a great deal about his father's area of expertise. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Manfred Shelly, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Lapis lazuli (11 gp). Azurite (11 gp). Chalcedony (50 gp).


Social Check DCs

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