Hugh Harper, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he is renowned for his bright grey suits and hats. His chestnut hair is thinning but still full. His eyes are hazel and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, his parents were killed by a goblins raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: Revenge; and he feels threatened by others
Ideals: Philantrophist, Fighting. Flaws: Insomniac, Fearful. Bonds: Enemies. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Springfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports black clothing, slightly heavier than average wear. He wears his brown hair down. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: He was born in the east, but his parents moved at a very young age to the south. Cursed with lycanthropy at a very young age, Kyle has worked very hard to control his curse. He was granted martial powers by his dying brother.
Motivation: He is content.
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Immigrant. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. Blue star sapphire (400 gp). Red spinel (60 gp).
Anthony Abram, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Bricklayer uniform. He has a moderate pudge and is not very fit. He keeps his white hair in a pixie cut. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Bricklayer, Anthony learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he would like to get married and retire
Flaws: PTSD. Bonds: Job, Religious, Has a crush. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. Sardonyx (20 gp). Jade (120 gp).
Randal Shipley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his green robe and has his lance always slung over his shoulder. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Religious. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Wymar Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Banker. He wears his black hair down. His eyes are violet and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. His childhood dream was to be a Sculptor, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Job, Nature. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
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