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Advanced [show]


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the right. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Immigrant, Job, Has a crush. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Drogo Wentworth, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Manfred Preston, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is dressed in earthy colors with a black and tan handkerchief worn on his right side. He wears a feathered hat to hide his balding. His eyes are hazel and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Military, Nature. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Preston, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)5 (-3) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. White pearl (140 gp). Chrysoberyl (140 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His long red hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: Born in the west to a Farmer, Gerald learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Gerald Yardley, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Golden yellow topaz (200 gp). Silver pearl (50 gp).


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Nature, Family. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Norman Ramsey, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Riley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his brown hair. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. Geoffrey was born on a far northern plains where he grew up under the tutelage of his mother, an expert Spy. He has worked as a Spy like his mother before him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Immigrant, Family. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Geoffrey Riley, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Silver pearl (130 gp). Peridot (20 gp). Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs

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