Hugh Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a black scarf. He carries a battered greatsword and tarnished sai as well. He has wavy blonde hair. His gray eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bricklayer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Sensitive, Hedonist, Disease. Bonds: Rich. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. Solid gold idol (500 gp). 1 Masterwork Common Ranged Weapon.
Manfred Stratford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He wears his golden hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Bonds: Job, Poor, Family. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Trym Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of death on his torso, and he perpetually has his falchion ready. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 cp.
Thomas Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Eccentric and domineering, Thomas will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Soapmaker again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.
Miles Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears black leather gloves, a black jacket, and tight pants. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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