Chad Kirby, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white shirt with thin tan vertical stripes and violet pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He left for the north, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he has a crush on the local mason
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp.
Drogo Fidget, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears tattered old clothes. His blonde hair is cut jaggedly and amateurishly. His amber eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in a small island village. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Nature. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Eye agate (9 gp). Onyx (30 gp). Tiger eye turquoise (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Peter Chester, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bowyer. He carries a battered bastard sword and tarnished sickle as well. His brown hair is heavily combed to the right. His ears are large.
Personality: Calm and collected, he is a well trained Bowyer. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Architect, but he got bored and became a Bowyer. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a architect again
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Solomon Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin yellow vertical stripes and black pants. He carries with him a set of flails on his belt, each one with a jet on the hilt. His black hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (1400 gp).
Trey Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he would like to get married and retire
Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
