Gunter Barclay, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His hair, while still mostly red, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Iolite (60 gp). Eye agate (9 gp). Carnelian (60 gp).
Randal Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a green coat over a red low-cut shirt, and a feathered hat upon his head. His head has been shaved. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: The child of eastern immigrants he idolized his mother. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rolf Sydney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Cynical. Bonds: Nature. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp. Deep green spinel (70 gp).
Wymar Watson, Male Human [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Wymar hails from a village terrorized by giants. Wymar was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He was granted psionic powers by his dying sister.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
Thomas Oakes, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy white hair. He has gray eyes and a grey hat with a black feather.
Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and he wants to get laid
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Family, Has a crush. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
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