Gomory Clayton, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He wears a small hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small plains village. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Dyer.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Charles Middleton, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. His eyes are gray and beady.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Carter, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Hedonist. Bonds: Religious, Poor, Slave. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Zircon (70 gp). Violet garnet (700 gp). Violet garnet (700 gp).
Adam Gyula, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His long chestnut hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Adam was born with his mother's beautiful face. In his youth he was a Baker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Disciplined, Optimist, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Solid gold idol (700 gp).
Odo Milton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is thinning but still full. His eyes, though not visible through his cowl, are violet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Rich, Immigrant. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 40 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp.
Robert Altham, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears a fancy grey suit. His blonde hair has been sun bleached extensively. His green unseeing eyes seem to look past you.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He became a Priest soon after.
Motivation: He has a crush on the local Bather; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!