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NPC Generator

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Advanced [show]


Bertram Watson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is always cut to a buzz. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of gnolls once and for all.

History: Bertram hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is unsatisfied with his job; and many gnolls want him driven away

Ideals: Impeccable. Bonds: Enemies, Adventurer, Job. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Watson, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is braided into rings. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 5 years.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job, Slave, Nature. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Elton, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 100 pp. Red-brown spinel (110 gp).


Social Check DCs


Charles Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting pastel shirt and pants. Beneath his clothing is a huge mess of scar tissue. His silver hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Charles was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Bonds: Slave, Has a crush, Adventurer, Attractive. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Charles Ridley, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 11000 cp. Black star sapphire (1100 gp). Rich purple corundum (1100 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Reynard Palomarez, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs, and a wedding ring on his right hand. His white hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Flaws: Ugly, Forgetful. Bonds: In love, Has a crush, Poor. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Reynard Palomarez, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish red hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: He got into the Shepherd business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist, Professionalism. Bonds: Adventurer, Job, Mentor. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Thomas Colton, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). Silver ewer (60 gp).


Social Check DCs

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