Lewis Garrick, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is wearing a perfectly clean shirt and pair of pants. He has moderate length silver hair. His blue unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Shy, Lazy. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Conrad Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. His moppish blonde hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Healer, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Deep green spinel (50 gp). Golden pearl (50 gp). Brown-green garnet (50 gp). Pink pearl (50 gp).
Roger Budd, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.
Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Artistic. Flaws: Ugly, Depressed, Disease. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Henry Brandon, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He is bald on top and has large auburn tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Laborer, but he got bored and became a Assassin. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Religious. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp.
Heward Carlton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing a long, grey, dusty cloak. His right hand appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 8 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Attractive, Religious, Immigrant, Rich. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!