Balimaar Crawford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. He has moderate length brown hair. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Laborer job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Mentor, Job, Adventurer. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 100 gp.
Alex Mori, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail and is in decent physical shape. His black hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He got into the Cartwright business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 300 gp.
Percival Addington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple violet robe with brown stripes complete with hood. His blonde hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Gifted from a young age, Percival studied abroad. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in sai use. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats
Ideals: Gifted, Fighting. Flaws: Addict, Impulsive. Bonds: Enemies. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: Silver comb with moonstones (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp).
Hunter Barton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with grey pants. He has a moderate pudge and is not very fit. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Military, Poor. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 cp. 1 Minor magic item.
Hubert Ryley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries morningstars. He has moderate length black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Chalcedony (50 gp).
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