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NPC Generator

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Advanced [show]


Dustin Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. He is portly but not overly obese. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has drifted from career to career and currently works as a Courier.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Enemies, Family, Job. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Dustin Garfield, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Tim Kitchur, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Immigrant, Has a crush. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Tim Kitchur, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Patrick Tenley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and he wants to get laid

Flaws: Ugly, Mundane. Bonds: Has a crush, Military, Rich. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Patrick Tenley, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hugh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Hugh Hartford, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. Deep green spinel (80 gp).


Social Check DCs


Peter Atterton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Rich, Enemies. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Peter Atterton, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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