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NPC Generator

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Advanced [show]


Peter Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a blue low-cut shirt, and a broad hat upon his head. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Artistic. Flaws: Shy, Mundane, Ugly. Bonds: Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Peter Crawford, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Seamstress uniform. He carries with him a set of flails on his belt, each one with a ruby on the hilt. He wears a top hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was a Ploughman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has taken up work as a Seamstress and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Don Merton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Athletics +1, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Bernard Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Fearful. Bonds: Military, Family, Job. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Bernard Clifford, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Branson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He has golden hair. He has hazel eyes.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Branson, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. Azurite (5 gp). Moss agate (5 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Ralf Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He wears his silver hair down. This gray eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive, Poor. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Ralf Tinley, Male Human Warrior 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs

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