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Chad Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear yellow tank tops with pastel pants. He keeps his white hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: The child of a Crown-heir, who enjoyed hunting, Chad was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the large cave and found the beat up crossbow and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Chad Carlisle, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Jocelyn Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries scythes. He has moderate length golden hair. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Jocelyn studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Jocelyn Everly, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30000 cp.


Social Check DCs


Trey Kenley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white tunic with black highlights, and long blue pants that bunch up around his shoes. He wears a small hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He was granted psionic powers by his dying sister.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Trey Kenley, Male Human Monk 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Brown-green garnet (90 gp). Blue star sapphire (1300 gp).


Social Check DCs


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to hide his balding. His ears are large.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Charles Denholm, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His hair is silver and very short. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and wants to raise his children well

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Drogo Ainsworth, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Large well-done wool tapestry (400 gp). A small bag of saffron. (60 gp).


Social Check DCs

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