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Advanced [show]


Odo Wesley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His chestnut hair is cut short. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Odo Wesley, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 400 gp. Peridot (40 gp). Iolite (40 gp). Onyx (40 gp). Red-brown spinel (50 gp).


Social Check DCs


William Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His blonde hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Navigator, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Navigator soon after.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

William Nash, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Knight, who enjoyed hunting, Patrick was taken on many hunting expeditions. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Patrick's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Has a crush. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Patrick Graham, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Reynard Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. He has hazel eyes and a tan hat with a black feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Bonds: Attractive, Religious, Slave, Family. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Reynard Trollope, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars, and carries quarterstaffs. His long white hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Gardener like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Job, Religious. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Heward Vance, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 17 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Malachite (15 gp). Alexandrite (1600 gp). Iolite (30 gp). Aquamarine (1600 gp).


Social Check DCs

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