Alexandre Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.
History: Alexandre was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Bounty Hunter again; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Job, Family, Adventurer, Rich. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate.
Gilbert Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a moderate pudge and is not very fit. His golden hair has been sun bleached extensively. His eyes are likewise brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his father. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (400 gp). Aquamarine (400 gp). Star rose quartz (20 gp).
Adelard Bradford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a green armored body suit, with a simple black line shooting up and back down. His black hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Bonds: Attractive, Military. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 4000 sp. Jeweled gold crown (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a slight overbite and is overall scrawny. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, In love, Job. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: Just what you see.
William Stansfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greataxe. He has styled his black hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Sensitive, Addict. Bonds: Mentor, Job. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
