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NPC Generator

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Advanced [show]


Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears just a green suit. His white hair is kept up in a ponytail inside a top hat. His amber eyes dart from person to person.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in a small mountains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Insane. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Charles Kenley, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs


Aldous Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he's in love

Ideals: Athletic. Bonds: Has a crush, Adventurer, Mentor, Nature. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Aldous Stanley, Male Human Monk 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a black vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a Stetson hat to hide his balding. His eyes are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Gardener, his father struggled to pay the bills. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Guy Brownrigg, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp. Emerald (1600 gp). Sardonyx (40 gp). Rich purple corundum (1600 gp).


Social Check DCs


Diggory Huckabee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Diggory Huckabee, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. White opal (1000 gp). Iolite (50 gp). Blue quartz (11 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears tan cloth garments or leather armor. His tied-back hair is silver. This amber eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Healer, Percival learned a great deal about his father's area of expertise. He worked as a nervous Healer and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Insane, Impulsive, Mundane. Bonds: Job, Guardian. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Percival Ramsay, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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