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NPC Generator

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Advanced [show]


Miles Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Sage, but he got bored and became a Tanner. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Nature. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Miles Carlton, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 20 pp. Amber (160 gp). Rock crystal (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears his silver hair up. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Glassblower profession.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Thomas Bradly, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His black hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Mercenary, who enjoyed hunting, Ernest was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a servant and was forced into it by his family

Ideals: Disciplined, Artistic, Athletic. Bonds: Family, Nature. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Ernest Huxley, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Tim Sydney, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a pixie cut. This brown eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in a small desert village. A gifted student he started as a Ruler, but he got bored and became a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Job, Family. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Ralf Tattersall, Male Human Cleric 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. Onyx (20 gp). Fire opal (1500 gp). Tourmaline (150 gp). Hematite (5 gp).


Social Check DCs

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