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NPC Generator

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Advanced [show]


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Butcher. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Ideals: Passionate. Flaws: Depressed. Bonds: Job, Immigrant, Rich. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Gilbert Soames, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Zircon (40 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears baggy red pantaloons and a violet scarf. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce brown eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Guard profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 14 years.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Job, Slave, Religious, Guardian. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Dayton, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. His eyes are gray and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, In love. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Livingstone, Male Human Rogue 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 68 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)9 (-1) 11 (+0)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a violet tunic with tan highlights, and long pastel pants that bunch up around his shoes. His hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his father. A freak accident while working with his Fletcher father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Fletcher again; and he's looking for his big break

Flaws: Secretive, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Gunter Staurheim, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Adelard Wade, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: His mother raised him in a mountain cabin. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Adelard Wade, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 13 (+1)17 (+3)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs

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