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NPC Generator

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Advanced [show]


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts. His head has been shaved. He has brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, In love. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Bertram Graham, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 10000 cp.


Social Check DCs


Frederick Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and to be a sage again

Ideals: Athletic. Bonds: Poor, Job, Immigrant, Military, Adventurer. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Frederick Copeland, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)18 (+4) 16 (+3)10 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Celestial, Terran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Greedy. Bonds: Family, Immigrant, Job. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Miles Radcliffe, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 600 gp. Golden yellow topaz (800 gp). Star rose quartz (20 gp). Brown-green garnet (130 gp). Onyx (20 gp).


Social Check DCs


Bertram Southey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has wavy silver hair. He has hazel eyes and a white hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Bertram Southey, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Red garnet (90 gp). Jet (90 gp). Jade (90 gp).


Social Check DCs


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. He sports a long brown beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Locksmith in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Patrick Shelly, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Alexandrite (300 gp). Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs

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