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Advanced [show]


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black cloak and cross-gartered red stockings. He has a long chestnut beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Ploughman, his father struggled to pay the bills. He worked as a nervous Barkeep and found it very stressful. In the meantime he has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Birkenhead, Male Human Adept 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 17 (+3)17 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Blue sapphire (900 gp).


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Russian accent

Attributes [hide]

Raymond Beckwith, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Violet garnet (300 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Kyle Bradley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time, marred by sweets. He keeps his chestnut hair in a pixie cut. He has gray eyes and a violet hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive, PTSD. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Kyle Bradley, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp.


Social Check DCs


Odo Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His chestnut hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Insomniac, Ugly, Greedy. Bonds: Adventurer, Religious. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Odo Blackwood, Male Human Warrior 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Solid gold idol (600 gp).


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long golden hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Military, Immigrant. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Gilbert Churchill, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs

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