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NPC Generator

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Advanced [show]


Norman Bristol, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey costume with the symbols of the four houses of cards on his torso. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Norman hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Job, Enemies, Rich, Adventurer. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Norman Bristol, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut short. He has green eyes and a brown hat with a white feather.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: Revenge; and he's looking for his big break

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Charles Browning, Male Human Barbarian 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Holton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: He got into the Dyer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

William Holton, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 10 pp. Black pearl (800 gp). Black pearl (800 gp).


Social Check DCs


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, and he perpetually has his ceremonial dagger ready. His hair is white and very short. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Military, In love. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Adley, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Clerebold Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a black suit and is in decent physical shape. He has no hair. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Clerebold Blakely, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Deception +2, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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