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NPC Generator

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Advanced [show]


Wymar Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants, and he perpetually has his warhammer ready. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Fighting, Impeccable, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Thackeray, Male Human Monk 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Red garnet (90 gp). Red garnet (90 gp). Golden pearl (90 gp). Zircon (60 gp).


Social Check DCs


Godfrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his silver hair well, parting it to the right. He has amber eyes.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Godfrey Westcott, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)17 (+3) 16 (+3)12 (+1)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He keeps his red hair in a pixie cut. His ears are large.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Barrister, but he got bored and became a Miller. He has worked as a Miller like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Bernard Stansfield, Male Human Expert 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Halsey, Male Human Warlock 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp.


Social Check DCs


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is greasy and uncared for. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He is greedy.

Flaws: Ugly, Addict, Disease. Bonds: Rich, In love. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

William Myerscough, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Obsidian (14 gp). Jet (70 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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