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Advanced [show]


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears just a white suit. He is bald on top and has large silver tufts of hair around his ears. He has brown eyes and a white hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. A gifted student he started as a Spice Merchant, but he got bored and became a Merchant. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Robert Adley, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 7 (-2)18 (+4)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 1 Masterwork manacles.


Social Check DCs


Nicholas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely brown suit with white socks and a vest with buckled shoes. He has moderate length white hair. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and to be a tanner again

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Nicholas Hornsby, Male Human Warrior 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 5 (-3)10 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears brown painted combat armor at almost all times. He wears a small hat to hide his balding. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Vance, Male Human Warrior 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 11000 sp. Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Enemies. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Graeme, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Snape, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His top hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: Calm and collected, he is a well trained Courier. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Trey Snape, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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