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NPC Generator

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Advanced [show]


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Doctor. His auburn hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Doctor and found it very stressful. He struck the Doctor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Rich. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Raymond Gentry, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His black hair is matted, messy, and big. He has amber eyes and a grey hat with a green feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and to be a slave trader again

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Everard Marley, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 6 (-2)13 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Chrysoprase (80 gp). Fiery yellow corundum (500 gp). Pink pearl (40 gp). Hematite (14 gp).


Social Check DCs


Manfred Royston, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with tan slacks. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Insane, PTSD. Bonds: Job, Nature. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Royston, Male Human Bard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Navigator uniform. He has styled his golden hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Flaws: Ugly, Mundane. Bonds: Job, Family, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Heward Remington, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Simon Wheatley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears tight fighting clothing, which leaves very little to the imagination. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also has developed a complete distrust of the Sage profession.

History: His father raised him in a mountain cabin. He worked as a nervous Server and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Fighting, Persistence. Bonds: Enemies, Job, Nature. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Wheatley, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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