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NPC Generator

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Advanced [show]


Theodoric Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. His moppish silver hair is in a traditional bowl cut. His eyes are brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of drow; and revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Theodoric Gentry, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his blonde hair up. His amber eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Wakefield, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up greataxe and armor he uses now. Recently the stress of being a Laborer has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Attractive, Nature, Job. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Anthony Rodney, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Dean Asheton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a white coat over a green low-cut shirt, and a feathered hat upon his head. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Human compassion; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Mentor, Religious. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Asheton, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac, Ugly. Bonds: Job, Nature. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Norman Brownrigg, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Lapis lazuli (7 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs

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