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Advanced [show]


Theobald Ryley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear white pants and tee shirts. His black hair and beard is wavy and long. This amber eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Job. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Theobald Ryley, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Coral (160 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Ralf Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a green tunic with black highlights, and long white pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Slave, Rich. Occupation: Hunter

Voice: American accent

Attributes [hide]

Ralf Breeden, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Flaws: Insane, Forgetful. Bonds: Nature. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Gilbert Ashley, Male Human Barbarian 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)18 (+4) 15 (+2)8 (-1)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 12
Languages Common, Terran, Gnome, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Lance Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. He is portly but not overly obese. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Fighting. Flaws: Forgetful. Bonds: Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Lance Gladstone, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. With bright chestnut hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He became a Spice Merchant soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Tim Wilberforce, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs

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