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Advanced [show]


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Flaws: Ugly, Secretive. Bonds: Has a crush, Military, Mentor. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Livingstone, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His silver hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Tanner again; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic, Fearful. Bonds: Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Solomon Badger, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. Smoky quartz (80 gp).


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His golden hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Racist. Bonds: Slave, Attractive, Job, Rich. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Drogo Lincoln, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp. Fiery yellow corundum (900 gp). Alexandrite (1400 gp). 1 Minor magic item.


Social Check DCs


Hugh Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright white suits and hats. His hair is silver and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Military, Job. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Shipley, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Onyx (20 gp).


Social Check DCs


Patrick Kimberley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear tan pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Kimberley, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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