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NPC Generator

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Advanced [show]


Lewis Conway, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Lewis Conway, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Ryland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Bertram Ryland, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)6 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). Aquamarine (500 gp).


Social Check DCs


Everard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, pastel cloak. His silver hair is slicked back into a classic pompadour. He has amber eyes and a pastel hat with a green feather.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Athletic, Fighting, Entrepeneur, Optimist. Bonds: Adventurer, Military. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Everard Huckabee, Male Human Bard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Architect does. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Balimaar was raised in a hard working conservative environment. He worked as a nervous Architect and found it very stressful. He has worked as a Architect like his mother before him.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Terse. Bonds: Job, Attractive. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Darby, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has moderate length red hair. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Gardener, Gunter learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and to be a ploughman again

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant, Family. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Gunter Cumberbatch, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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