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Advanced [show]


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has moderate length chestnut hair. His eyes are amber and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Balimaar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Flaws: Secretive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Balimaar Southey, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Obsidian (12 gp). Deep blue spinel (1200 gp). Amber (90 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy auburn hair. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Sailor business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Impeccable, Joker. Bonds: Job, Rich, Family. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

John Blyth, Male Human Ranger 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Golden pearl (100 gp). Freshwater pearl (13 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes are likewise hazel.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Ernest Kimberley, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp.


Social Check DCs


Raymond Copeland, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and green tie. His golden hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Justice, Gifted. Bonds: Rich, Religious, Military. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Raymond Copeland, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a black suit. His moppish black hair is in a traditional bowl cut. His eyes are green and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Persistence. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Kody Ashley, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Jasper (20 gp). Jet (50 gp). Eye agate (4 gp).


Social Check DCs

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