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Advanced [show]


Patrick Alby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has wavy auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Healer. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Patrick Alby, Male Human Paladin 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Deep blue spinel (300 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Slave, Immigrant. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Thorpe, Male Human Ranger 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 160 pp. Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is well dressed, constantly wearing a tan suit, black shirt, and brown tie. He has wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His religion dominates his actions; and many gnolls want him driven away

Flaws: Shy, Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Drogo Thorpe, Male Human Ranger 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 18 (+4)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 800 gp.


Social Check DCs


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Balimaar Remington, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a scythe on his belt. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver mother left him crippled. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Alex Warwick, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Brown-green garnet (90 gp).


Social Check DCs

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