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Advanced [show]


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair is smooth and relatively long. He has gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Greedy. Bonds: Military, Nature, Adventurer. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Shelley, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Rhodochrosite (8 gp). Banded agate (8 gp).


Social Check DCs


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears his black hair down. He has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Adelard Bentham, Male Human Fighter 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 7 (-2)7 (-2)
Skills Deception +1, Survival +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his auburn hair well, parting it to the right. His eyes are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Performer in town.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Shy. Bonds: Rich, Job, Adventurer, Military. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Dustin Wedgwood, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Thomas Spalding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears pastel cloth garments or leather armor. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Thomas Spalding, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Rylan, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 8000 sp.


Social Check DCs

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