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Advanced [show]


Henry Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.

History: Born in the north his family was never financially stable. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Henry Hadleigh, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 sp.


Social Check DCs


Thomas Shipley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Junk Dealer job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Shipley, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 10000 cp. Chrysoprase (50 gp).


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He now owns his own business.

Motivation: He wants to get laid; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Ugly, Mundane, Addict. Bonds: Mentor, Job, Has a crush. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Bertram Morley, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. 1 Good lock.


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His red hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the south. Godfrey was born on a far southern plains where he grew up under the tutelage of his mother, an expert Dilettante. He left for the south, certain he would find work there.

Motivation: He is greedy.

Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Godfrey Rayden, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Winthrop, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a black low-cut shirt, and a top hat upon his head. His auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Insomniac, Impulsive, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Winthrop, Male Human Wizard 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 7000 sp. Chrysoberyl (70 gp).


Social Check DCs

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