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Advanced [show]


Bernard Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Lycanthrope in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bowyer soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Sensitive, Greedy. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Weston, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Cook, Charles learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Fearful. Bonds: Job. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Charles Staurheim, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a hand crossbow. His silver hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Gomory studied abroad. A freak accident while working with his Barrister mother left him crippled. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Joker, Gifted. Flaws: Depressed, Disease. Bonds: Military. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Gomory Kitchur, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Golden yellow topaz (400 gp).


Social Check DCs


Nicholas Remington, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears pastel cloth garments or leather armor, he is not a threatening figure. With a patchy white beard and wild white hair. His eyes are a pleasant blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Nicholas Remington, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)5 (-3) 13 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 1000 sp. Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, his parents were killed by a orcs raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away; and revenge

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Enemies. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Percival Mitchell, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Just what you see.


Social Check DCs

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