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NPC Generator

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Advanced [show]


Theodoric Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, brown, dusty cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Theodoric Tickle, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 200 gp. White opal (600 gp). Chrysoprase (80 gp). Citrine (80 gp).


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Ernest Ansley, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. His green eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Nature. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Odo Milton, Male Human Commoner 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2

Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Nicholas Shelby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his brown hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Nicholas hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Philantrophist. Bonds: Enemies, Job, Adventurer. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Nicholas Shelby, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 10000 cp.


Social Check DCs


Raymond Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His auburn hair is kept up in a ponytail inside a feathered hat. He has green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: A powerful necromancer made him what he is. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: To unite with his sister.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Raymond Hayley, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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