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NPC Generator

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Advanced [show]


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Masseuse does. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Hedonist, PTSD. Bonds: Job. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Diggory Merton, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Ernest Lincoln, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His blonde hair is braided into rings. He has violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Ernest Lincoln, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Balimaar Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a violet suit, tan shirt, and black tie. His brown hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and wants to raise his children well

Flaws: Insane. Bonds: Guardian, Family, Rich, Adventurer. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Balimaar Marston, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 30 pp.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely brown suit with white socks and a vest with buckled shoes. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Enemies, Adventurer, Job, Has a crush. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Theobald Merton, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 18 (+4)11 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 14
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy white suit. His hair is long and chestnut with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Paxton, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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