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NPC Generator

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Advanced [show]


Tim Rutherford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Tim was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Family, Guardian. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Tim Rutherford, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He keeps his black hair in a pixie cut. This blue eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Secretive. Bonds: Adventurer, Guardian, Family. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Redfield, Male Human Druid 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Brandon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting tan shirt and pants. His silver hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and wants to raise his children well

Bonds: Poor, Attractive, Nature, Family, Slave. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Norman Brandon, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Cook does. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Kyle Langdon, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Wallace, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Miles Wallace, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs

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