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Advanced [show]


Alexandre Altham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tight fitting violet shirt and pants. His skin is also unnaturally pale. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Altham, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His auburn hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted, Artistic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Shane Spalding, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of death around his neck, and a flail on his belt. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Rolf Wharton, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is golden and curly. His eyes are violet and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Henry studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: In love. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Henry Blakeley, Male Human Druid 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)6 (-2) 5 (-3)10 (+0)
Skills Arcana +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy brown pantaloons and a yellow scarf. He wears a wide-brimmed hat to hide his balding. He has green eyes and a brown hat with a yellow feather.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the large cave and found the beat up sai and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Diggory Clare, Male Human Sorcerer 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Amethyst (50 gp). Red-brown spinel (50 gp).


Social Check DCs

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