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Advanced [show]


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a white handlebar mustache and slicked back white hair. His fierce green eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Gilbert Gracey, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair is blonde and curly. His eyes are likewise violet.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Insane, Forgetful. Bonds: Nature, Military, Adventurer. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Gerard Ainsworth, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 3 (-4)14 (+2) 11 (+0)5 (-3)
Skills Athletics +5, Performance -1
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Theobald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Theobald hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Theobald Kitchur, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Harlan, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His chestnut hair is cut short. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Bonds: Job, Military, Religious, Mentor. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Chad Harlan, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp.


Social Check DCs


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white costume with the symbols of his god on his torso. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He takes great joy in being the best Marshal in town.

History: Born in the north his family was never financially stable. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and further expansion of business

Ideals: Artistic. Flaws: Disease. Bonds: Job, Poor, Has a crush. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Everard Wesley, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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