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NPC Generator

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Advanced [show]


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. His whole body is exceptionally muscular. His chestnut hair is still thick. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. A freak accident while working with his Shipwright father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Rich. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Raymond Cotton, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Theodoric Shelley, Male Human Paladin 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Robert Dalton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, blue, dusty cloak. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Robert was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Armorer soon after.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Robert Dalton, Male Human Aristocrat 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Miles Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Flaws: Fearful. Bonds: Poor, Religious, Attractive, Adventurer. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Miles Winthrop, Male Human Bard 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a pastel and black robe with the hood down, he is not a threatening figure. His silver hair is heavily combed to the right. His eyes are amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Sydney, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. Azurite (10 gp). Tiger eye turquoise (10 gp). Rich purple corundum (400 gp).


Social Check DCs

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