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NPC Generator

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Advanced [show]


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Antagonistic, Selfish. Bonds: Religious, Adventurer, Job. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Robert Clapham, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Good lock.


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears white cloth garments or leather armor. His blonde hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Anthony was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Anthony Marley, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 16 (+3)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 17000 cp.


Social Check DCs


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His red hair is cut short. His skin is flawless and his amber eyes scan people very quickly.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a forest tribe. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He has never given up on his writing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Theobald Clapham, Male Human Cleric 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 600 gp.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his crossbow. He has a moderate pudge and is not very fit. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Ideals: Professionalism, Gifted. Bonds: Enemies, Military. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Denholm, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Onyx (40 gp). Moonstone (40 gp).


Social Check DCs


Raymond Merton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and curly. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Raymond Merton, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: Just what you see.


Social Check DCs

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