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NPC Generator

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Advanced [show]


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Chromatic Dragon in disguise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his music dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Artistic, Entrepeneur. Flaws: Greedy. Bonds: Adventurer, Debt. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Peter Hadleigh, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 20 pp.


Social Check DCs


Gunter Ainsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports red clothing, slightly heavier than average wear. He keeps his long red hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Gunter Ainsley, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is matted, messy, and big. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Sculptor, Wymar learned a great deal about his father's area of expertise. He worked as a nervous Sculptor and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Wymar Marlee, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Balimaar Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His hair is black and curly. He has hazel eyes.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Balimaar hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wishes to resurrect an old love; and many orcs want him driven away

Ideals: Optimist. Bonds: Guardian, In love, Enemies. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Balimaar Moreno, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright black hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Pacifist, Gifted. Bonds: Rich, Adventurer, Job, Family. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Rolf Melancon, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (15 gp). Peridot (80 gp). Rhodochrosite (15 gp). Red spinel (140 gp).


Social Check DCs

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