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Advanced [show]


Justin Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Terse. Bonds: Military, Family, Enemies. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Justin Northcott, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp. Alexandrite (1100 gp). Red garnet (90 gp).


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His silver hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the south. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alex's mother didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Alex Merton, Male Human Bard 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has a large black mantle and cape that has been intricately interwoven into his grey robe. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his brown hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Miller soon after.

Motivation: He's attracted to the PC; and expand his business

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Gerard Colton, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 19 (+4)12 (+1)
Skills History +4, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155321000000

Possessions: 20000 cp.


Social Check DCs


Theodoric Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and brown pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Layabout

Voice: French accent

Attributes [hide]

Theodoric Hadleigh, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a red coat. His skin is also unnaturally pale. His hair is long and silver with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He then took over the family business and is one of the better Mayor for hire.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor, Slave. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Thomas Budd, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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