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Advanced [show]


Roland Blankley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: Born to a Gardener, his father struggled to pay the bills. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roland's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic, Insomniac. Bonds: Poor. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Roland Blankley, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: The child of a Dilettante, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Nature, Enemies. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Balimaar Palomarez, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Redfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. With a patchy black beard and wild black hair. He has green eyes and a grey hat with a red feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Family, Nature. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Redfield, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Nature +4, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 sp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Lance Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears green painted combat armor at almost all times. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Lance Whitby, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep green spinel (150 gp). 1 Chain shirt. 1 Breastplate.


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has a dull look in his hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Fighting, Disciplined. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Barlow, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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