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Advanced [show]


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carter does. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Carter.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Aldous Hampton, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. 1 Half-Plate.


Social Check DCs


John Axton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a white and brown handkerchief worn on his right side. He has styled his auburn hair well, parting it to the right. His ears are large.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Assassin.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

John Axton, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Blue quartz (14 gp). Star ruby (900 gp). Blue sapphire (900 gp).


Social Check DCs


Shane Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Fortune-teller, Shane learned a great deal about his mother's area of expertise. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Shane Hayden, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Chain shirt.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His hair is short and red. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: Aldous was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: Ugly, Mundane, Shy. Bonds: Poor, Family. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Aldous Harley, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Moonstone (20 gp).


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is typically in his Spy uniform. His hair is golden and curly. This brown eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with dancing.

History: Born in the north his family was never financially stable. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kody's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Masseuse again; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Kody Ramsay, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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