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NPC Generator

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Advanced [show]


Alexandre Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Retire the richest man in the south; and his religion dominates his actions

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Alexandre Jacobs, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp. 1 Bullseye lantern.


Social Check DCs


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his gray eyes.

Personality: Calm and collected, he is a well trained Banker. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He struck the Banker job and began his own company from there.

Motivation: He feels threatened by others; and further expansion of business

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Hunter Dumph, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bernard Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Bonds: Mentor, Job, Has a crush. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Bernard Washington, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 3 Holy water. 3 Thunderstones.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His white hair and beard is wavy and long. He has brown eyes and a yellow hat with a brown feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small mountains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Clifford, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Blue quartz (5 gp). Black pearl (900 gp). Hematite (5 gp).


Social Check DCs


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Armorer. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerald was raised in a hard working conservative environment. He worked as a nervous Armorer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, PTSD. Bonds: Job, Poor, Military. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Gerald Blakely, Male Human Monk 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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