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NPC Generator

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Robert Rayden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears black cloth garments or leather armor. His red hair is singed and shortened. His eyes are a pleasant blue.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Robert Rayden, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Don Kendall, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Drogo was raised in a hard working conservative environment. A gifted student he started as a Bounty Hunter, but he got bored and became a Slave Trader. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Wakefield, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Azurite (10 gp). Star rose quartz (40 gp).


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has a slight overbite and is overall scrawny. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Patrick Brandon, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: The child of a Doctor, who enjoyed hunting, Lance was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Bonds: Poor, Attractive, Military, Nature. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Lance Brandon, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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